So, I’ve decided to sleep a bit. I figured it would be a good time for one of our final updates.
The game has evolved several times over from our first imagining of it. I think we’ve taken a route that is a bit more unique, and a bit more fun overall. There’s a few secrets hidden with in the game, some easter eggs, and a bunch of really odd things you wont find elsewhere.
So, what’s the gameplay like in it’s current state? Will, it’s pretty strange! You still roll your bouncy house around the level trying to pick up all the children. It’s turned in to a frantic arcade style type of thing. Children spawn at increasing rates as the level progresses, along with enemies. Certain enemies can enter your bouncy house and cause mayhem, unless you’re ready for them! The real fun of the game is in keeping everything very fast paced, and keeping you (the player) constantly moving at all times, and constantly being mindful of what you pick up. Certain items may slow you down unless you eject them, or simply kill all the children inside of your bouncy house. It’s pretty crazy, and I feel it’s fairly well polished considering the time frame.
Anyways! Thanks to anyone that’s bothered to follow, jump in on my stream, or take any interest at all. Cheers o/
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