So as the title says, the game is going through a delay. This isn’t because of a lack of fun making the game, but for a reason that isn’t crap. “So what’s the reason?” You’re probably asking. Well, that’s because the game’s now being made in RPG Maker MV. I just got it today for my birthday, and now this game’s being made in it. Now the delay’s going to happen for two reasons. 1, I’m going to have to learn MV. It probably isn’t too different from VX Ace, but I’m still going to have to learn it. 2, I’m going to have to remake the game from scratch. You can’t work on VX Ace games with MV, or at least I don’t think you can. You see, MV runs on Java (which means games can be ported to Mac) while VX Ace runs on Ruby. So I’m going to have to start all over. Yay. But on the bright side, I can port my games to Android/iOS (even if it does require some special programs). But nonetheless, a delay is a delay.
Next up
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
We are under attack!
Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Another house i made long time ago.
Just a Pico sprite
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Terraria
Why walk when you can jump?










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