So as the title says, the game is going through a delay. This isn’t because of a lack of fun making the game, but for a reason that isn’t crap. “So what’s the reason?” You’re probably asking. Well, that’s because the game’s now being made in RPG Maker MV. I just got it today for my birthday, and now this game’s being made in it. Now the delay’s going to happen for two reasons. 1, I’m going to have to learn MV. It probably isn’t too different from VX Ace, but I’m still going to have to learn it. 2, I’m going to have to remake the game from scratch. You can’t work on VX Ace games with MV, or at least I don’t think you can. You see, MV runs on Java (which means games can be ported to Mac) while VX Ace runs on Ruby. So I’m going to have to start all over. Yay. But on the bright side, I can port my games to Android/iOS (even if it does require some special programs). But nonetheless, a delay is a delay.
Next up
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Fan art for Foolish I'm feeling kinda better so I drew this
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Just a Pico sprite
Update 2.627
New challenges & new effects!
Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc
Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.
Development of my game Juno. This is the rune equipment system.
Usually update over on twitter: https://twitter.com/synrec_kaisyl










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