So as the title says, the game is going through a delay. This isn’t because of a lack of fun making the game, but for a reason that isn’t crap. “So what’s the reason?” You’re probably asking. Well, that’s because the game’s now being made in RPG Maker MV. I just got it today for my birthday, and now this game’s being made in it. Now the delay’s going to happen for two reasons. 1, I’m going to have to learn MV. It probably isn’t too different from VX Ace, but I’m still going to have to learn it. 2, I’m going to have to remake the game from scratch. You can’t work on VX Ace games with MV, or at least I don’t think you can. You see, MV runs on Java (which means games can be ported to Mac) while VX Ace runs on Ruby. So I’m going to have to start all over. Yay. But on the bright side, I can port my games to Android/iOS (even if it does require some special programs). But nonetheless, a delay is a delay.
Next up
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!
#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday
Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday
The whole squad is here!
Interested? Follow me!
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Why walk when you can jump?
Levels' maps.
Alone Together....
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)










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