Game
Project: PvZ

11 hours ago

Game Update Ver: 1.5.2


Version Additions:

  1. Added Some more detail to sunflower street. I feel like the design is almost perfect.

  2. A new modifier! Invisi-Ghoul! All Zombies are now invisible woooh ooh

  3. New Plants! Doom Shroom explodes onto the lawn! Laser Bean joins the group too! Also Added all of the Project: Adventurez plants into the game, Aspearagus, Bamboo, Beet, and Olive Mortar!

  4. Added brand new redesigned plant packet icons!

  5. Ice Shroom and Fume Shroom both got remodels.

  6. Very early setup for the Zen Garden is blooming. You can visit your garden but not much is available at this time.

  7. Updated the character model to allow for future customization

  8. Re-shot the costume icons

  9. Loadout saving! If the level will allow it you'll bring in plants you had previously. Decks coming soon...(This may be a big buggy, report any issues if you have them!)

  10. New settings menu. Settings should now hopefully save and load much better.

Version Fixes:

  1. Changed how the camera scrolling works, looks much nicer now.

  2. Fixed the annoying drag bug when dragging a plant twice.

  3. Primal Nuts gimmick of withstanding instant kill zombies now actually works. Any instant kill zombie will now only deal a max of 1500 to him. With a base toughness of 4000.

  4. Sun size and design was redone. Sun now actually scales based on how much its giving you.

  5. Unconstrained the main menu camera, full screen now looks so much better. No more black bars.

  6. Smoothed out Wallnut bowling anims



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