Game
LOUDER: A Yap and Yell Game
1 year ago

Gamejolt, NFT's, and my opinion on the situation + what it means for Louder:


Gamejolt has been a platform i used for quite a lot longer before i made an account, i love this platform and met some really creative people on it. However with the recent collaboration of Gamejolt and an NFT company I am now heavily disappointed by the choices of Gamejolt.

NFT's not only hurt our planet by requiring more power from computers to make, but also hurt artists by trying to make their art seem worthless. And with Gamejolt being a platform AGAINST twitters/x's decisions and being a place for all creative artists, developers, and more, its so confusing why they would go ahead and think this was alright.

I, if it wasn't obvious, am very much against the idea of NFT's and don't want to be anywhere near the idea of NFT's or supporting them. However this is Gamejolt, its where I host the pages for my games mainly as its a great social platform to communicate updates through. So for now Louder is remaining on Gamejolt and will release on Gamejolt, as for my next game Overload (which I plan to talk about its official title, subject manner, and age rating on a later date) It will be getting updates here and potentially only releasing on Itch.io unless Gamejolt actually gets their shit together.



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not sure if i posted this but there was a godot testing period to see how the game would look in a 3d engine.

Yap and Yap

a very itty bitty snippit of the death screen

Showing off the reduce flashing lights setting, if its a bit much tick this box and the flashing imagery tones down!

look.

these character inspiration things except its whats inspiring Louder

i pray for anyone who does this mode but heres this

The Yip Demo is no longer available on this page, the link to get the demo is now in the description where game versions are. We are working on the new demo so do not fret!

drawing.

getting back to work soonish, heres a greybox of a camera as an apology for the lack of updates