Game
Great Gold Bird, Great Dark Yawn




4 years ago

GAMEPLAY?


We've been asked about our gameplay lately. Here's a look at a few of the different styles you’ll see in the game!

 

-Narrative-driven dialogue 

This is the one you see a lot in the GIFs we post. You'll choose from various text dialogue tree choices to influence the personality and interactions of the playable characters. 

-Arcade game 

Who doesn’t love destroying a few Lovecraftian monsters at a kid’s birthday party? 

-Old school text adventure game puzzles 

We tweaked this section a LOT over the last several months, moving away from the endless typing/text parser options and borrowing inspiration instead from LucasArts text adventures that allow you to select actions and items from an inventory.

 

-Interactive odds and ends! 

(We couldn’t really think of a better way of putting this, but think screens you interact with that give you insights into the world of that particular character.)



0 comments

Loading...

Next up

From the outtakes pile: "ghost animals staging a backyard rendition of the Cherry Orchard." haha But seriously, sorry for the long radio silence you guys, but we are now officially in CRUNCH TIME!! Final turn in of all our assets is just a month away!!

Sorry for the radio silence. We've experienced some personal and professional setbacks that are not worth getting into, but we're back on track and looking for a publisher to help us complete the game! Thanks for your support. It keeps us going. More soon

Sorry we've been a little radio silent, recently! We've stepped up our production pace, and are heavy in the fog of tweaking final writing/voiceovers/sound design/music! But, we did find this washed out polaroid just laying around...

Aw, the humble TRS-80! David uses it because he's perhaps a little paranoid (and secretly nostalgic for old technology?) But, as the enigmatic Joseph Heller sates: "just because you're paranoid doesn't mean they aren't after you." (art: Travis Schmidt)

Holllly smokes, you guys! We broke 10,000 followers over the weekend- and we could hardly even believe it! Thanks so much to Gamejolt for all the support, and to all of you for the love! We’re cutting a gameplay trailer now and should have it very soon!

Is that a pirate radio station hosted by a multidimensional spectral DJ?? Who can say! Courtesy of Derek Van Gieson. <3

Our cast of characters keeps growing larger!

Mystery train... with a few more characters. You'll see their faces soooon!

What's the most vivid memory of your childhood home?

The attic door was connected to my bedroom, and I never once went up there. I was terrified of it. Maybe because my dad told me they chained my twin sister up there, and fed her fish heads. Who knows?

Oh you know, just some last minute game additions from our Derek Van Gieson... wonder what he's cooking up with these sketches? We are SO CLOSE you guys!