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Welcome to Daniel's 2
8 months ago

Games on Hold Indefenitally




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I'm Making a Doom Mod Using the Sourcecode of Metadoom

I don't think he's supposed to be here

He can Not Sense has no Sense

One of the Games New Enemies - The Dread Knight

From Doom Eternal, He's a faster meaner and slightly Tougher Hellknight however he has traded the barons jump attack for his fireball (His Jump Script didn't Work)

Games already looking better than the OG

Possible Update?

The Fireborn Baron, From Doom Eternal a Version of the Baron that has an automatic spliting projectile, essentially a version of the baron thats begging to be the phobos anomoly

A Monochrome Memory

Giving You all a screenshot

The Enemies So Far, Some have been redesigned from the original MetaDoom