Gateway to Legend v0.13.0b finally rolls out! Many new features, improvements, and tons of bug fixes implemented into this (hopefully) final beta version.
Download here on GameJolt, or see it here: https://github.com/123outerme/Gateway-to-Legend/releases
Changelog:
Added all intended maps for the Main Adventure and Tutorial map-packs
Added last music track
Added final Ability: Charge, a headlong invincible sprint, sticking your sword out
You can no longer switch Abilities from the Pause menu. This is to streamline gameplay and discourage frequent pausing.
Fixed Continue option on Game Over screen throwing player into a random area
Fixed glitchy sword hit graphics/particle graphics
Fixed problems with toolchain
Fixed lots of crashes on Linux machines (usually involving mismanaged memory)
Fixed various other small things
Reworked
trigger_dialogue_oncescript (aka TriggerDiagOnce) intoforce_dialogue_once(aka ForceDiagOnce)Downloads: Added Makefile to the Binary release
No known bugs remain.
And finally, be prepared…











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