Game
Gentle Adventure
10 years ago

GDC Jam 2016 Launch


Hello my baby, hello my honey.
http://tinyurl.com/o9uzz43

So, the Jam is over and our build is uploaded.
Now it is finally time to sleep. If you encounter any
bugs or have problems feel free to contact me.

For Mac or Linux users: I only tested the Windows version.
So if there are any problems, please try to describe them exactly.

Known Bugs:

  • If a player connects or disconnects while the game is in progress, the game bugs out.
    So please if you can wait as hoster for all people to join and then start the game.

  • Fullscreen button pressing. There is a problem in the builded version of Unity, that when you are playing in fullscreen mode and try to interact with buttons it simple won´t work.
    I have implemented a workaround which forces the game to change to windowed mode.



0 comments

Loading...

Next up

We are under attack!

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.

Levels' maps.

Auto-chess meets Clash Royale in an intense strategic battle. Outsmart your opponent, hide your play and crush their armies! Empire Builder just got another major update, check it out! https://gamejolt.com/games/EmpireBuilder/558901

2d lighting experiment