Update 0.1.0 (first release of WWDs new era), July 20th
9 levels (90% of world 1, its only missing the tutorial level lol)
4 bonus levels
14 plants
6 zombies
General rule of thumb i'd give for this update is to keep expectations low, while i'd prefer the first release to be more impactful consider this as an apology. I completely dropped the game for afew months now and to make up for the time lost, i'd like to release a fancied up version of where i left it. Update is on a smooth path to release by the 20th, possibly earlier.
Update 0.1.1+ (multiple patches from July to September)
More bonus levels and a tutorial level
Polished UI and assets
Cutscenes
new shop plant if you're lucky :)
This update will be released in multiple parts and would iron alot of bumps to bring the game to a consistent level of quality. Some assets will be altered and rarely completely redesigned to meet a certain level of quality and adapt to a new color pallet (note: THIS IS NOT A HUGE REDESIGN LIKE WE'VE DONE IN THE PAST, the main assets we're FULLY redesigning are Zombies, the lawn, and new plant Bluju)
Honestly Plant's Vs Zombies has really grown important to me over the past few years, any now I can see the game from a much different angle then when this all started, I'd like to insert some new perspective and meaning into some of the games art.
Update 0.2.0 (???)
Major new content update for the game, will start work on it during the 0.1.1+ updates.
2 comments