Next up
so i've uploaded a few of the songs (such as the Pursuit Themes) in the game to this page while there hasn't been much going on at the development side of things (because of irl stuff)
here's a list of enemies (you certainly wouldn't see in your average NextBot game) that i would add to this game here you can see their name, where they are from (depending on the character) and what enemy type the would be
here's the demo trailer for Five Nights at Rockport, a Need for Speed themed FNAF fangame
"Five Nights at Palmont City" - a concept/idea for a sequel of Five Nights at Rockport, taking place in Need for Speed Carbon's "Palmont City" where the player character is a new one involved in the territorial war between the big street racing crews...
here's a lil' hint on what the next update may bring to the streets...
Here's the first trailer for "Five Nights at Rockport" a Need for Speed themed FNAF fan game
only took literal months for my lazy ass to finish it but THE WAVE 3 UPDATE IS OUT NOW all the changes and additions are in the second picture
- 2ND BOSS WAVE UPDATE - - 2 NEW BOSSES with their own levels: Infinite from Sonic Forces and Sans from Undertale - Cross's Roadblock spawn has been changed - Audio and Sensitivity sliders added
AVAILABLE NOW
a new version Unity NextBot-ness is out, featuring a new type of special opponent, where with every (re-)start of a level you get a random chance to face against. here's the (loading) sequence once you get that chance
level blockouts for a new project (this one's for my final Game Art diploma semester)
take a guess what game this is supposed to be from...
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