Next up
so i've uploaded a few of the songs (such as the Pursuit Themes) in the game to this page while there hasn't been much going on at the development side of things (because of irl stuff)
currently adding more cameras as with before, there were too little spots to look for cars and to deploy your roadblocks and spikestrips
a new update is on its way,
which is why there's already some pictures of the new version here instead of the currently available version
once its uploaded, i'll put a more detailed post here
some gameplay against two (out of four) new NextBots, the Skibidi Toilets and the Redview County Police Cars from Need for Speed Rivals, coming soon in the next update...
only took literal months for my lazy ass to finish it but THE WAVE 3 UPDATE IS OUT NOW all the changes and additions are in the second picture
"Five Nights at Palmont City" - a concept/idea for a sequel of Five Nights at Rockport, taking place in Need for Speed Carbon's "Palmont City" where the player character is a new one involved in the territorial war between the big street racing crews...
- 2ND BOSS WAVE UPDATE - - 2 NEW BOSSES with their own levels: Infinite from Sonic Forces and Sans from Undertale - Cross's Roadblock spawn has been changed - Audio and Sensitivity sliders added
AVAILABLE NOW
new boss arena for the Marauder
Sans got some new Teleporting shenanigans alongside more Gasterblasters to throw at the player
lil progress update: - so the BMW M3 GTR can now be damaged (and thus, can get busted) - Police Patrol Cars are also here, so you're no longer on your own the only thing needing to be finished is the Mercedes McLaren SLR (1/?)
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