Date of release would be somewhere in March if things are going to go Very well as were now. Game will feature 1 main night and also a hard mode as well. Mostly same game as FNAF 1 with few key differences. Due to copyright, this cant be a full fledget game. All i do is just to create one cool night to experience the game with my visuals. But who knows, maybe even that would give me problems *Sorry Scott btw*

Getting close to what i trying to build. Lights now are set well and work nice. This is the image through Clickteam, still to remind u, things may change but now i feel happy about how the office looks for now. Tomorrow i start with the cameras. Also date
Next up
Can't deny, its pretty true. Especially for meaningful content and Henry's side of story. I mean, take any good FNAF fan game made, they all kinda try to add/change something important through meaningful ways.
Fnaf 2 reimagined screenshots, just for practice in blender.
Have you ever seen Freddy enter your office like that? Anyway, slowly working on the final version, mostly concentrated on how to balance the game and let the characters have some unique mechanics in order to force the player use all the tools given.
Killer Looks.
Menu Preview & Updated Rooms – TRTBN: Remastered
New Model Reveal Soon 🤫
Chica looks different.
Maybe make the game all filtered?
Rendering wip
still having a dilemma. Since making it fully like FNAF 4 would mean i need almost double each character jumpscare animations, and that would COST RAM too much, to the point where game would crash. OR i still keep BETA gameplay style with like in the pic





























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