Next up
0.5 is out! Bug fixes and new stuff: - Different ground heights.
- City map theme.
- Menu. And several improvements! Welcome to try out and give feedback!
Getting some progress with the city map for 0.5. Added roads and street lamps.
Remade the player's sprites.
The #BadArtChallenge is over and we're highlighting some of our faves!
You made such incredible bad art that we couldn't just give one of you a trophy.
The artists are tagged below
Added health+skill indicator to be shown above enemies
Added some ambient occlusion to walls and floor. #gamedev #indiedev #indiegamedev #indiegames #pixelart #isometric #retro
I've released 0.6. As you may notice, I've changed the theme of the game to ancient egypt. Also the name is changed - necronemes. You're welcome to try out. Here's a nice video.
@MewMarissa is a Jolter to Watch and and a game developer who takes pride in attention to detail and producing quality work! Follow @MewMarissa
before the quest ends on April 8 and you'll get Coins!
Using the new ability of setting different ground heights to create buildings. Working on a city map #gamedev #indiedev #indiegamedev #indiegames #pixelart #isometric #retro
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