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Created my first castle level in SMM2, complete with a little boss fight: Boom Boom's Overgrown Fortress. The goal of this level is to collect five red key-coins and defeat Boom Boom (the boss). Level ID: GRX-V5Y-1NF
Check it out!
Well I know it's not technically the right tool, but in Bandit Trap you CAN destroy a couch with a crowbar and find shiny treasures inside! #bandittrap
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Some triceratops 'running music' while live scoring The Isle
A quiet moment during our last rescore session for THE ISLE. Hoping to turn this little piano motif into a full piece some day.
If you're into video game live-scoring check out
This level is slightly convoluted but I wanted to make a SMB3 style desert level with an underwater area and I'm pretty happy with the results.
Check out Secret Switch Oasis on Super Mario Maker 2 - Level ID: 8DX-XR1-QFG
Bullying Stwitched in #BanditTrap
Try The Playtest Now: https://store.steampowered.com/app/2982360/Bandit_Trap/
Turns out I'm not that great at the Trapper role either! This game is like if Kevin McCallister in Home Alone was a playable character in Splatoon. Ah well, in the end the Bandits stole my treasures! #bandittrap





















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