Just the other day I was going through some of my old pixel art from way back and noticed donderbus guy (yes that’s the actual filename) and the animations I had of him were pretty cool, and I like metroidvanias. So, BAM! I got to work quick as a whip and blew through the first big dev hurdles in a single day… three days later, and the pace hasn’t let up. I’m pretty proud of my progress, and pretty happy with the concept. Blunderbuss is born. :)
Next up
Halfway To Only Worrying About Enemy/Level Design!!
Normals and Bullets, YAY!
Enemy Anim 3
Enemy Anim 2
Enemy Anim 1
Have a good Boi
"Our work is never over" they said.
Just a Pico sprite
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!
Likes appreciated ✌️
#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack










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