5 years ago

Getting Started with the Enemy AI:

Patrol check ✔

Hear Noise check ✔

#UE4 #gamedev #indiedev




6 comments

Loading...

Next up

Today was a day dedicated to Tooltip. Remains ugly as hell but it's working. And that's good, for now...

Next, I'm going to add tooltips for troops in academy as well.

Building feature upgraded.

» Clean up and performance improved.

Running a few tests to check how it feels if using a Gamepad as a controller. 🎮

The first winner of our INAYAH Joltbux giveaway is @fuzzy_lol !

Enter by completing our new quest: https://gamejolt.com/quests/963

We'll pick a winner each day the quest is active! 🤯

NPCs trained in Academy will know that they are part of your team now.

The fourth winner of our INAYAH Joltbux giveaway is @SkyGlide5 !

Enter by completing our new quest: https://gamejolt.com/quests/963

We'll pick a winner each day the quest is active! 🤯

Introducing my new unit formation: 'The Default Formation'! 🚶‍♂️

No complicated tactics or fancy maneuvers, just going with the flow and letting my troops do their thing.

Sometimes simplicity is the key to success! 💪

WIP - What do you would like to see next?

Long awaited weekends lay ahead of us☀

A perfect time to admire the views of Arkana! Build a cozy house on lake shore, cook your masterpiece of a dish, invite some friends to the table and together meet a picturesque sunset🌄

A small improvement: ''NPCs sight attached to their heads and not to their root.''

This will be nice to have when they are patrolling/guarding some position.