Game
The Ballad of Lone Phoenix
8 years ago

Getting stuff done - Friday Lookback


This past week was more productive than I thought it would be. As always, there was some work that I wish I could have gotten finished, but I managed to surpass my goals for the week.

First on my list of goals for this week was to finish off the bear enemy’s programming. I was able to recycle some code from the buffalo enemy, so it went by much faster than I expected.

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And I also completed the framework for the lizard’s programming. It’s not perfect yet, but it’s working and it only needs some tweaking to get it finished.

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And the crab is also fully animated and almost completely programmed. Like I said in the last post, I wanted the crab to behave differently than a lot of the other enemies, so I gave it a unique attack. Instead of merely chasing the player, the crab will burrow into the ground and pop up at the player’s location.

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These enemies are still not perfect, so I’m scared to show off too much right now. Eventually I’d like to record a gameplay video, but I need to do a lot more polishing work before then.

One more tiny note: I added ladders to the game as well, which should really be useful going forward.

On a future note: I won’t be doing much work these next couple of weeks due to Christmas, but I’ll still be posting here on the devlog.

Thank you for reading,
God bless



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