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FNaF 1: Expanded Custom Night
7 months ago

gimme a sec yall I'm a little stupid and forgot to give the executable it's icon




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And it's done!

New fellas oh boy

Just realizing I never talked about these here. Animatronic helpers! They'll be unlocked after beating specific challenges and will have one time assist features that you can activate by clicking them.

After a slight UI rework and removing some redundant buttons, we've got room for two new characters! Any ideas?

Thank you @70s_Rat

As a development update, programming should resume shortly. I was without a monitor for quite a while, and even thought my current one is so old it's still in 4:3, it still works!

Happy 10 years FNaF!

Also a while ago I gave a friend an early copy for beta testing and he did this to it.

The Expansion 1 update is now available for FNaF 1 ECN!

Below is a list of changes, I may have missed some. I don't remember every little thing I do. Some adjustments are made mid play testing because it feels better and those are hard to remember.

2.1.0 is coming VERY SOON.

Updated the screenshots on the game page to screenshots from 2.1.0

Still no Night Watch news but look at my Chuck E Cheese collection

If I figure out the Gamejolt API tomorrow's update (please future me get it out on time) will add trophies. Other than that it will just be bug fixes and some small tweaks to endless mode.