Game
GitGirl: Battle Rainbow
10 years ago

GitGirl update 1.3.9


Looks like the achievements got borked, this patch ought to fix it.

For those who played the game and didn’t get any of the achievements to show up in their profile, this patch should retroactively give you those lost achievements.

Also, movement is a lot snappier, making it easier to navigate around the bullets flying all around you.

Another thing to note: wall-hanging now works as you jump against the wall. No more waiting for fall.

As always, level tweaks!

5d0c34e7d7fb1.png


0 comments

Loading...

Next up

GitGirl out now for gamejolt! Here it is, my latest game! This also includes trophies and highscore. GitGirl: Battle Rainbow, an action-shooter-platformer. Enjoy and feel free to leave a feedback!

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

The whole squad is here!

Interested? Follow me!

I-Buki

Mio-Da!

Ibuki Mioda!

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Shuiro Haname. #Commission

Commission for @ShuHaname

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

I did this on my 3DS ^^ #Kirby

Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.