Game
PSFC 3 - Transition

3 days ago




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tho night time is so good

working on the game-ready grass

i am cooking real hard on this holy fuck, ideas wise, TOTALLY FIXED the gameplay problem This is the least of it

framerate is better, more stable, still the same numbers.

there was a huge lagspike when you looked at the most populated area of the map, gone now

also screen space illumination looks cringe, next game is gonna be made in unreal, it does look alright tho

outside of the outside

map or no map? we could make it so it doesn't ruin horror experience

could do daytime if we wanted to

grass