Next up
Spooky halls
Someone suggested reducing the colour palette - I do quite agree that this is cleaner, though the other one had a 'roundness' that I really enjoyed... Not sure!
Scrapped human walking animation for the overworld areas. Ended up being too high resolution so I'll just dump it here for yall
Character redesign :)
I was going for that downscaled DS look + something to match my new logo slightly better
Cute sans art for Undersmash ❤️ #fanart #fangame #undertale #digitalart #art #gameart
I'm almost as invested in development as I am in trying to find the most efficient way to farm and store wood.
I will reveal more about this new project soon :)
Undersmash Video Devlog ~1 - Explaining the Human Soul












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