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I have been experimenting with screen reader shaders to create glitchy effects in Godot! This one adapted from https://godotshaders.com/shader/glitch-effect-shader/
Glitch Dungeon Crystal gif showcasing the first pass at the glitch switching mechanic
each glitch color affects the physics code in a different way.. can you spot how?
Hi all! I will still post large updates here as well, but most of the devlog/screenshot saturday updates for glitch dungeon crystal I will be posting to the new game page I made for it: https://gamejolt.com/games/glitchdungeoncrystal/638825
screenshot of potential glitch spell UI & background code
glitches are not good for your health
much work has been happening... a demo is imminent!!!! (within the next month or so) lots more updates on https://twitter.com/jakeonaut
so... there's a new DEMO/alpha build of the game available for download...!! https://gamejolt.com/games/glitchdungeoncrystal/638825
gamedev pro-tip: keep bugs in your game that end up being weird and cool
the broom can sweep away glitch tiles, but I forgot to remove them from the cache, so changing glitch spells just brings them back!
enjoy the lovely chain reaction effect in a gif..
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