Game
Neon Tanks
12 years ago

GMS Conversion In Progress...Finally.


I’ve finally decided to just buckle down and convert my old NT project to a GMS functional project, which is taking quite a bit of time. There was quite a bit of old GM functionality that I used (including a now unneccessary .dll for a “real” sound engine) which needs to be replaced and/or filtered out. I’m also moving to a 60 frames-per-second system, with the possibility of moving to a system that also incorporates deltaTime. We’ll see how that goes.

Beyond that, though, I’d say that the delivery time for this project update is finally within the 2-3 month timespan, and will be available for testing hopefully some time sooner so I can iron out the bugs before pushing a replacement release.

This update should also solve any FPS issues that people were having before, including recording performance. Looking forward to getting this done, as it will be an awesome experience once it’s ready.



2 comments

Loading...

Next up

Walls system complete! New wall system! This new system uses about a third of the number of polygons my old system used, and, in my opinion, looks significantly better for it!

Runestones: from concept to in-game model🗿

What do you think guys in my robot?Just a beginner in 3d modeling..

My instagram https://www.instagram.com/rojhonbb/

The whole squad is here!

Interested? Follow me!

Terraria

Why walk when you can jump?

a drawing I did because I was bored😪. But I love how it turned out.😊

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/

Hello my space friends! Now I added a space background to the ship. I love that space look but I still feel like stuff is missing. The lighting on the ship needs some improvements I think. Please tell me your opinion!