Game
Going Home - A Pixelated Horror Game
9 years ago

GOING HOME IS NOW ON APPSTORE!


Hey, im happy to announce that Going Home is now available for the iphone/ipad/ios in the Apple AppStore!
https://itunes.apple.com/us/app/going-home-a-pixelated-survival-horror-game/id1257547945?ls=1&mt=8

Please consider buying the game to support the developer :)



0 comments

Loading...

Next up

Going Home's birthday is coming soon! I have a very important announcement.

We will release a kind-of remake/remaster of the game with overhauled art. The game will be paid so the team will have support for the next big game.

Hopefully you support.

Hey everyone! Interested in a glimpse for the next game? See the devblog here https://youtu.be/I_Vgi9YkzI4

Here's a picture of what the game looks like :) Hope you're interested and ready for the upcoming follow-up to Going Home! Development is still on going, be sure to follow https://twitter.com/flam8studio and https://discord.gg/gV4QMfJ for more updates

It's going home soon....

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Fan art for Foolish I'm feeling kinda better so I drew this

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Showing off player 2 😎

What do you think?