there haven't been almost any progress, since like... last winter or spring? So for almost a year soon enough... I'm unsure if I'll continue this thing. I'm quite busy with some other things, as it's last year of my college. There is a chance I might finish this, but there's gonna be some changes, I won't announce, as no promises yet.
- peace out, good luck ya'll. BloodMourn out :D
Next up
ffffff..... I am at one hand very happy- and it's quite a surprise to get here- but like... I didn't work on SF really, so I don't have anything much special as of now,,, dunno, might show something else ig? Just... stay tuned for now
this game contains still many secrets, that never will be revealed...
even though right now I work at battle side of engine, my friend reminded me of this small detail, that text boxes appear at top or bottom depending on your position... so I added that, have a sneak peek at some stuff ig :D
In union with @Uralisimus and @Ars_
we present you - the wonders of coding an UTC project
HEHEHE, ONE WAY OR ANOTHER, I MADE IT ASIDE FROM ICEBOUND >:D so yeah, here's the old SF Chara for this project, and also Papyrus for my US take, tho that one was made for fun lmao. Should've been SF Pap, but he wasn't finished sadly
cooking surprisingly a lot: - Remade Name input screen (thanks Ars) - Refreshed one of old rooms - Added 2 more rooms - Some small updates on Game Over screen - Some other smaller things
not swapfell, but just to show I'm alive... (tho it is slightly related to swapfell in general) "* i miss my bro, human... i miss him a lot. i'll be back." - Patrick Star or smth
props to TY for his UTY Asgore rewrite-
well, only now got somewhat free from College, so might resume soon work on this. For now, have this thing I did aa while ago. No it's not for game, too shitty anyways lmao-
Dev-log Note #2: HUGE UPDATE, UWA!! :3
0 comments