Game
3D Undertale: Gonna Have A Bad Time (Updated 1/22/2016)
10 years ago

Gonna Have A Bad Time 2.0


So, due to being tired of getting complaints about my Undertale fangame, I had removed it. Knowing I’d have no time to fix anything about it.

Of course, after seeing some videos of other people playing it, they managed to get bugs that I never got doing testing.

Sure enough, I was able to get the same bugs mimicking their play styles, and these bugs made the game unplayable (I thought people were complaining about the minor bugs I experienced during testing).

Things were more broken than I thought, and I’ve decided to put some time into fixing those bugs, and add some more things while I’m at it.

I appologize for being rash, and outright removing the game, I misunderstood the complaints.

Of course, I wont be re-adding it until I have an improved build finished.

Best Regards,
Sebastian Lawe.



10 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Chiaki Nanami!

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Szayel Aporro Granz - Bleach

Regional Bulbasaur. #Pokemon

I did this on my 3DS ^^ #Kirby

Explosive domino effect

The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror

Got some fun collectibles in our game, Path of Kami!