Frankly, I'm really burnt out and frustrated with this game. I have a terrible work ethic (work until I'm burnt out enough that I just want to collapse at my desk then work more a couple hours later) and I'm stressed out about a lot of shit, both irl and with my games. I'm working on something else, something on a smaller scale, I hope you all enjoy it. But for now I'm going to try taking a small break from my huge games (FW64 and CPhobia). This smaller project is something I'm excited about and there's a lot of great progress being made with it.
Next up
Short intro of us ๐โ๏ธ
We're an eletro duo based in Seoul ๐ฐ๐ท Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era ๐ฝ CD listenin ๐ beeper beepin ๐พ floppy disks floppin days ๐
Stream now! ๐ง
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqUโฆ
Did you know that today is #InternationalJazzDay? ๐ท๐
No? ๐ฏ Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? ๐ท
Let us know what you think about it and have a great weekend!
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Update 2.627
New challenges & new effects!
it happens
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Among us_into Madness
Snacktime
A sneak peek at Oracle's opening cutscene! Delve into the mystery behind this incident in Oracle through investigation, social engineering, exploration, and combat.
Hi everyone! For screenshot saturday we showed some some new sfx sounds. Check it out [Sound On] :)










4 comments