Frankly, I'm really burnt out and frustrated with this game. I have a terrible work ethic (work until I'm burnt out enough that I just want to collapse at my desk then work more a couple hours later) and I'm stressed out about a lot of shit, both irl and with my games. I'm working on something else, something on a smaller scale, I hope you all enjoy it. But for now I'm going to try taking a small break from my huge games (FW64 and CPhobia). This smaller project is something I'm excited about and there's a lot of great progress being made with it.
Next up
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
Runestones: from concept to in-game model🗿
Shadow The Hedgehog X pixel art
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
A Shiny Mega Gengar 🌟 For @ManutkArt ![]()
's #ThreeColorsChallenge!
My D&D art for my family so far (WIP if you couldn't tell)
Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.
Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.
Development of my game Juno. This is the rune equipment system.
Usually update over on twitter: https://twitter.com/synrec_kaisyl
Among us_into Madness










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