Next up
Removed the CN Presets!
Here's what the Uncapped AI looks like in-game!
(No dev keys were used, this is how fast they can actually get!)
Gonna change the way the steam looks!
Oh, and since TEoD V1 was only a Two-Night demo, these sprites were never used. So, uhh... Here have these I guess...
Here's the roster! You can really see each pixel! (Yeah I had to, since the game's aspect ratio is TINY. So, bigger icons wouldn't fit)
Work In Progress!
There may be a lot of numbers missing, but look! Uncapped AI! The ganerators are done in terms of coding. Now onto Hellbound PNM!
Long time no update!
Things have been slow lately. Mainly I've just been optimizing the game so it runs better! :) Have this I guess...
Updated The Custom Night Menu! (For The 900th Time :') )
Here's a thing!











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