Next up
New things! Production on chapter 3's story is rapidly approaching its conclusion, work on the closing dungeon is now underway as we likewise continue work on side story content. And look whose sprite we've recently added to the game...
As work on Chapter 2 continues, so too are our sights on improving what already exists. In that regard, with a talented new artist doing some work for us, we're having something of an art update for when 0.2 finally drops! Take a gander at it yourself!
Chapter 2: Everybody's Grudge has been released!
Here is what's new:
1) Several Hours of New Story Content
2) Second Face of Pandora's Box
3) 3 New Large Cities
4) 3 new Towns and Villages
5) 5 New Dungeons
6) And more! Full log in the main description!
Chapter 2 World Map Preview.
Just showing you lovely people that we're still alive and kicking. Chapter 2 is coming along nicely, so here's a little preview of the new world map that we've been working on. M'rasu looks so tiny! A small taste...
Chapter 3: Legacy of Lazerus has been released! Here is what's new: 1) Several Hours of New Story Content. 2) 5 new Towns and Cities. 3) 5 New Dungeons. 4) Chocobo Challenges! 5) And more! Once again, full changelog in the primary description!
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖
https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…
"Our work is never over" they said.
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
Finished work on the emotions of a new character for the tank universe











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