Next up
Change in the art style. If you've been following this project, you're gonna see that I've changed the art style to match that of the SNES era. Basically, that's what I'm going with now.
We are under attack!
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays
If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc
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