like 60% of the assets and the textures by Tyler Edmund Ahlström (trtf creator)
also, now the game render engine has come back to be eevee because: 1- i dont have a graphic card and 2- i like this light stuff more than in cycles
like 60% of the assets and the textures by Tyler Edmund Ahlström (trtf creator)
also, now the game render engine has come back to be eevee because: 1- i dont have a graphic card and 2- i like this light stuff more than in cycles
Torture Containment Area - Underground Facility, Floor 1.
Happy Birthday FNaF!!! This is an amazing day for not only FNaF is celebrating its birthday but also it is now a DECADE! To celebrate this evet we have which might be the last annoucement before 1.0 Release.
Main beta testing is DONE! Trailer Soon....
Protocol "T" Status: Failed. Protocol "AWAKE" Status: Executing.
He Loves Attention.
He NEEDS Attention.
No place to run anymore...
The Fazbear Facility: Prologue finally releases November 30th
Dream Night 60% done!
Release vercion of the game 70% done!
(For reference, the alpha was just 30% of the final release and a 20% of the full game with future updates)
Stay Tuned
The Past Must Be Revealed!
I made the graphic for the Emergency Charge Refill, a new item in the GJ shop.
Purchasing gives a quest that immediately fills charges, and it also comes with animated stickers.
@thoro had the idea of a bottle inspired by Zelda!
Revisited Old Friends
-Clasic Fredbear
-Clasic Springbonnie
-Clasic Frankburt
(Dream Night Animatronic Model's Remaked)
This place full of suffering will be the key to reveal the secrets of your past and your father's past.
(YES BABY, WE'RE BACK TO WORK)
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