
Got back into designing after focuing a little more on writting, rn I made a quick prototype design of the Battle UI
Next up
The first look on one of the main story bosses, Revil Randozzo (I know very creative name). This is only a basic design that will probably get changed in the future.
Another peek at a another main story boss, The Dealmaker (the one on the second image is the older version I created 2 months prior,and the one on the first is the new version - I completly switched from a dude wood dool to a corporate monkee wooden dool)
Short intro of us 💕✌️
We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎
Stream now! 🎧
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…
So
i may or may not make an full art of some person or i may just leave this like that-
Bandana Dee the Dream Friend
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
Strange Umbrella
Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!
Likes appreciated ✌️
#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.











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