The Mountain is a final year college project that spans 8 months (4 Design / 4 Prototype). We just finished our "Design Phase" in developing the game and are ready to start showcasing our goals for the prototype!
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We the main outline goals for the game consist of 5 core goals. We wanted to create a game that,
- Create a challenging but rewarding survival systems.
- Provided procedurally generated content and levels.
- Uses a well refined and fast paced combat system.
- Develop a very dark atmospheric game in the first person.
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We found that many games in the survival genres hit one or two of these marks but never all of them. We mainly drew inspiration from key games like The Long Dark, Barony and Don't Starve.
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