Game
The Mountain

6 years ago

Got to start somewhere! - The Mountain Devlog #1


The Mountain is a final year college project that spans 8 months (4 Design / 4 Prototype). We just finished our "Design Phase" in developing the game and are ready to start showcasing our goals for the prototype!

------------------------------------------------------------------

We the main outline goals for the game consist of 5 core goals. We wanted to create a game that,

- Create a challenging but rewarding survival systems.

- Provided procedurally generated content and levels.

- Uses a well refined and fast paced combat system.

- Develop a very dark atmospheric game in the first person.

---------------------------------------------------------------------

We found that many games in the survival genres hit one or two of these marks but never all of them. We mainly drew inspiration from key games like The Long Dark, Barony and Don't Starve.

---------------------------------------------------------------------



0 comments

Loading...

Next up

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Successful landing

#screenshotsaturday

Path of Kami: The Evolution of the Lore

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

"Our work is never over" they said.

Demonstration of the spells and their effects :)!

Terraria

Rockin the Guitar, an Axe like Guitar I made for my Uni project

Regular exercise is key for healthy wings.

Try it out!

https://gamejolt.com/games/AeonNightmares/605184

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)