Game
.defrag
9 years ago

Greenlight Yes / Greenlight No


Hi folks, what’s up? :)

So, this post is kind of atypical from my previous devlogs shared here. It’s more of a discussion, I’d like to genuinely talk to you and exchange our views about the future of .defrag.

Given that the next version (1.3.0) is about 80% finished at this point in time, and I might share a playable - yet still in-development - version maybe the next two weeks from the time of this post, I’ve been just asking myself: would Greenlight benefit the project at all?

This game is technically being made on RPG Maker 2003. It’s a pretty dated version of an engine that is mostly oriented towards making RPGs, like the name implies. However, .defrag is more of an adventure game and takes quite a lot of risks, in that the first 20 minutes of the game might be confusing/boring/frustrating for some players, while many have found the rest of the experience to be enjoyable.

I’ve been pondering for a long while about putting .defrag on Steam at the cost of nothing for many reasons, because it’s my very first actually finished game, because I have a lot of other concepts I’d like to develop, etc. etc.

Now, I just wanna ask you:
Do you think this game has potential for Greenlight, or would you like to see this game on that platform? If yes, why. If no, why. Please, motivate your answers and thank you for taking your time reading this post. :)



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Next up

New title screen! (v1.3.0 in-dev)

Work in progress...

Behold my superior MS Paint skills!! (SPOILER WARNING)

Development road map

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#screenshotsaturday

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

Update 2.627

New challenges & new effects!

Showing off player 2 😎

What do you think?