

Guess what apartament i am trying to recreate. It's from a very known videogame that only legends could remember. Layout is unique so its not difficult.
Making something new while the TF2 map is on hold just because i am practicing interiors too now.
Next up
Previous work in debug
Exercise reading guys, dont be like Kai Cenat :P Being able to read and write very well is a must :D
Continuing with learning how to do proper camera animations and ps1 graphics in blender. Now i also added the fake shadow&ambient occlusion too to make it like baked shadows.
Fake shadow&ambient occlusion effect through vertexPainting to simulate low poly shadows.
Healed from my Hytale addiction, back to the grind
Short video of the scene. Static animation
Cooking something.
A Springtrap Render
wip next psx scene

































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