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Okay Guys I will be honest

I am sad .... I am so sad

I released this fucking game called Frigid Maverick And You guys don't look like to give it any fucking intrest .... and to be more honest I worked Hard

bro This captivating image showcases a rugged truck traversing through the vast expanse of a desert, accompanied by a striking pink line. The truck's powerful presence against the barren landscape evokes a sense of adventure and ark netheir imagination.

a car gracefully traversing the vast expanse of the desert, leaving behind a The car's sleek design and the the sandy backdrop create a visually stunning composition. captures the spirit of adventure and freedom, captivating focal point in any space.

immerse you in a world of adventure and challenges. This captivating game features a visually stunning environment with a combination of white and blue walls, creating a mesmerizing backdrop for your gaming experience.

Short intro of us 💕✌️

We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.