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Slendytubbies Multiplayer (It's not ST3)
7 hours ago

Guys, I'm testing a new character customization system. The color customization isn't perfect, but it's the best I could do. I also need to synchronize the players' colors, but the colors are working.




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Guys, I made a language system; you can switch between English and Portuguese, and it's all working already. I'll be adding Spanish soon.

Guys, I added the two menu tracks from another game of mine, Fear Frequency, from the main menu of the Collect/Survival mode and from the game's campaign, and I also changed the name of the default menu music by adding (Default) in front of it.

Post-processing has been added to the game to provide a more beautiful and immersive visual experience. For players seeking better performance, this option can be disabled in the graphics settings.

Testing the Room Lists.

Guys, I'm going to start exporting these characters to the game, and yes, these characters are from another game of mine.

Guys, now the players have names, but this is the basic setup I could do with "Player" and a random number in front. Later I'll make a login system.

Guys, I'm developing a chat system, it's still in the testing phase, and I need to fix some synchronization issues.

Current languages ​​added, the next one will be French.

Guys, I'm testing the Room system. When someone creates a room, their room will appear. I just have to solve the problem of joining the room, which is proving difficult. But I'll let you know when it's ready.

Guys, I'm testing the Third-Person Mode system and also an Emote system in the game, everything is working perfectly, as you can see in the video.