5 years ago

Guys, i'm workin on this scene for my game, but i don't know what sound effect i can use for the water, do you know where i can find a good one.




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SO guys, i wanna thank you for the 100 followers and say that i'm really impressed with all the followers my game have and this so important to me, i see a lot of awesome games out there with less followers, and this really means something to me

This is the main villain of the game, i know i did not posted nothing in the past weeks but im now finishing some cutscenes for the game and soon it will be available

Guys, I need help, i am working on a scene for my game and it's a basement/dungeon, do you have any idea of what can i put in the environment (like chairs, trash, torches, web, etc)?

it's supposed to be a basement of a mansion

Lynked: Banner of the Spark is a colorful action-RPG & town-builder where you and your robot buddies help build a new future from the ground up.

⚠️ The game has a free Steam Weekend from August 7 to August 11!

Try the game now: https://bit.ly/LynkedSteam

Fala ai galera, esse aqui é o jogo que eu to trabalhando, é um jogo de puzzle/terror, que tem sistema de sanidade que faz o jogador ver coisas, sistema de esconderijo e já estou quase terminando a pre alpha, sigam o Lost Dream pra saber quando lançar

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

So, this is the art i was working on before Antonio get in.

I've been working hard this past week on the game scenarios, I really hope you like it, here's a picture of one of the scenarios.

The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam

To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!

So guys, I was working on this hiding system for my game, and this is the result, you must press "E" to hide, and if the monster sees you hiding, it runs towards you and kills you, don't let it see you :)