2 years ago

GUYS PLEASE STOP MAKING REVOLUTIONARY NEW ENGINES AND FIMISH A FUCKING GAME FOR ONCE PLEASE FOR THE LOVE OF GOD I SWEAR THERES LIKE A GRAND TOTAL OF TWO COMPLETED 3D GAMES ON SCRATCH AND WAY TOO MANY ENGINES PLEASE IM BEGGING YOU




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for more than the past year me and some friends over at Delta Revised Studios have been working on this stamp-based 3D engine(granted the project was paused for 8 months) the code is a mess and the collisions and editor have way too many bugs but its home

OCTOBER 13 2026

SGI-STRIKE REMASTERED - WEAPON DEMO

First Shockwave 2 project ever has been remade.

We are under attack!

Werehog transformation process. #sonicunleashed

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698