Game
HA/CK Classic

6 years ago

HA/CK Remastered development update 1.4142 - Development speed and what's coming

Lots of changes to be excited about coming in HA/CK Remastered!


Hi there! For this blogpost I’ll assume that there are some people in the world who are anxiously awaiting the release for HA/CK Remastered, and explain what’s taking so long.

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So, what’s taking so long?

First, the good news - the meat and bones of the game I consider finished, but various bug fixing and playability improvements are taking longer than expected. Shoutout to the awesome people helping me playtest this release before putting it out for the huge masses of potential players to scrutinize.

I am looking forward to making the release as polished as I possibly can, adding many playtester and community suggested fixes and improvements in the game. For example, playtesting with people not familiar with puzzle games showed, that while the later levels were intuitive to understand, the new and reworked tutorial still was a bit daunting, therefore that is an area I still have to work on, providing hints to the player, making sure not to spoon-feed the answer.

Another thing, which is proving to be a real challenge to implement well, is an in-game resolution selection option. I’m sure everyone will appreciate the freedom of choosing their preferred screen mode, and this is one step forwards to decoupling completely from the Unity launcher window, relying on it solely for control rebinding for now.

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Speaking of new gameplay features - playtesting showed that softlocking a level in HA/CK is easy and frustrating, nobody likes restarting a level. As a result, I introduced a new element to the game. Every cube now has a parent platform, to which it’s related cube can be transferred back by hacking it. This solved many softlock situations, and, in one case I observed, opened an opportunity for completing a level faster, though that I will leave for you to discover.

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Thank you for reading, have a nice morning/day/evening/night and consider following me on Twitter, if you are interested in HA/CK or my ramblings! https://twitter.com/gampixi_LV

HA/CK Remastered will be coming out on Steam as soon as it’s ready - https://store.steampowered.com/app/1002540/HACK/



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HA/CK Remastered release date announced, it's coming out really soon!

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50% off for HA/CK Remastered - grab the awesome remaster for cheap during the Steam Summer Sale! https://store.steampowered.com/app/1002540/HACK/

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🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

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Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^