"Space" to get out of the cameras and to turn on the lighter on Night 5
"F" To turn on the flashlight
"C" To close the ventilation duct that is in camera 10
Night 1:
Drocko (the one with the red eyes)
If you see him in your office window. open the panel. You should not open the cameras option but you can recharge the battery.
Derek (the one with the blue eyes)
If you see him in your office window. Turn off the lights with the switch next to the door.
Daysid (the one with the yellow eyes)
If you see her in your office window. Hide in the abandoned room (the entrance on your right side)
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Night 2:
Diw (the one with like a screen on his face)
If you hear some ventilation sounds and/or him in camera 10. go to that chamber and press the "C" key to close the ventilation so that it does not enter (to open press "C" again)
Facu (the one in the middle)
If you see it at the entrance to your office. Look at your left eye and if, for example, it says 3. Press the number 3 cube. Just like the others.
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Night 3:
Expelled (the one with the glasses)
If you see that he is no longer in camera 2, look for him in cameras 1 and 5, if he is in one of those activate the lights (he does not make sound when he goes to those cameras)
Shelly (the shadow)
If you suddenly start hearing a strange sound. Search the windows and the abandoned room. If she's there, just touch her and she'll go away.
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Night 5:
Baltara (The golden entity)
If it is at the entrance to the office. Turn off the lights. If it is on the right side. Go to camera 5 and reload its window and if it is on the left side. Go to camera 1 and solve its puzzle by putting the blocks in place. Before the night ends he is going to do a riddle to find out where the real ball is...
Joined Domyeo (the one with the mask)
If you see it at the entrance or on one of the sides of the window. Turn on your flashlight and shine it in his eyes...
The Joined one (######)
If you hear footsteps approaching your office and/or see him outside the office. Get ready because when I enter your office you will have to open your lighter and with the "Space" key you will have to turn it on to direct it into TJO's mouth and you will not have to stop until it leaves (the lighter can sometimes go off. That's why it comes back turn it on with the "Space" key)...
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