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cones in space 2.3 is done! I added: -hotbar, so recourse management is easier -reworked save structure, so you no longer need to reset your save file every update
forest of conx update 1.6 is done! additions: -new "glob dimension" a portal is opened every ten days -night is permanent after day 90 -two new data files -"aether style" option in level editor fixes: -removed garbage multiplayer -fixed starting at night
new update! mostly under the hood changes. -fixed game crashing when entering the mod menu twice -fixed game lag when loading too many mods -fixed main.ini crashing the game -added more modding functionality there's also a custom map on the discord! try.
the forest of conx patch 1.2 patch 2 for the forest of conx is out! here's what I've added -two cabin upgrades -new cutscene -shoot guys deal increased damage -reworked save data structure hope yall enjoy the patch! happy conxing!
Got three challenges done today! Seven down, three to go.
forest of conx 1.5 patch is done! I patched a few things and added multiplayer! Multiplayer requires the multiplayer console and directplay to be installed (BE AWARE MULTIPLAYER IS IN BETA AND IS NOT FINISHED it's in the game if u wanna try it out tho)
The new version of the forest of conx is out: patch 1.3! added: -"aether" map -"waste" tower -fixed save/load bugs -data board -"optical radar" upgrade -a new secret -difficulty select -freecam (ctrl+d+f) I hope you enjoy! happy foresting ofing conxing!
well gamers, sorry for no forest of conx updates recently, but I am proud to announce that all 10 challenges have been completed for challenge mode! Now I just need to finish the level editor (which is almost done) and then the game will be released!
forest of conx 1.7 is done! here's what I added -level editor uses new saving format -mod menu reworked -better mod support -boss waves occur after mutations
-new map the dunes
-new objects added to level editor
-improved enemy spawning
-reworked towers
cones in space 2.4 is done! I added:
-a new planet to explore
-new raw materials
-new building blocks
-new vehicle
-graphical changes
-ui improvements
-fixed bugs
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