Yoooo i'm back, had to recode some codebase, to make adding new NPC and future moddability! had to make the First testing AI just an Egg timer :( I'll make it more complicated after i released the MVP! >>Day 19!<< #indiedev#indie#gamedev#devlog
Finally Got Back! I'm starting to Pack in and Continue where i left off!Just a question! do ya'll think using 3d model for some resources is a good idea?What's your thoughts!
Ohhh Boy... one of my hatest part of the game development... The AI For the Tycoon, Currently i'm around 10% finished... But hey, on the bright-side, the config are on json... ModLoader in the future? >>Day 18 of Game Dev<< #indiedev#gamedev#devlog
STATE OF THE GAME! Today is Day 16 I Haven't done alot, but add documentation! haven't done anything cuz i've been juggling this and my exams for this upcoming 18! which means, i'll pause daily devlog as i shift, wish me luck! #indiedev#gamedev#devlog
This is Super wild! 2 weeks and i already written 1k code, may or may not be efficient but gotta be proud with progress! Anyhow made more arts for the Notification API!#indiedev#gamedev#devlog>Day 14 go brrrrr<
Hey there gamers! Since i'm still not back from my exam! i'm gathering your tips and Suggestion for SILICON ARCHITECT! Drop your suggestion about how to make A Tycoon/Management Sim HARD! #indiedev#gamedev#devlog
Day 21 Of Game Dev! I Have finally added a MainMenu, Had to Quickly Whip Out something Basic, I'll Update it Next Devlog or Something! BTW we have a Ko-fi Now!
I'm Back! Hey there! I've finally Finished setting up the AI! I've added the randomizer and a robust system... If you're wondering, where i've been... i've been lazy so i couldn't finish anything :( >>Day 20! weeeeee<< #indiedev#indie#gamedev#devlog
Yoooo i'm back, had to recode some codebase, to make adding new NPC and future moddability! had to make the First testing AI just an Egg timer :( I'll make it more complicated after i released the MVP! >>Day 19!<< #indiedev#indie#gamedev#devlog
0 comments