Game
Plants vs Zombies Epic
10 days ago

Happy April Fools, guys

Here's a PvZ Epic April Fools update!


This totally a joke version totally didn't added 30 new levels with less than 11 new plants, a basic RPG mechanic that somewhat overhauled endless and a new playable zombie in versus mode.

Special thanks to @ColdestTea for assisting me on this update.

Have fun.

Minor patch note below for newer versions:

5.0.1:

-fixes a bug where fume-shroom's passive doesn't activate

-fixes a bug where kernel-pult projectile woulnd't register as a hit if it's the last plant to attack and has double attack

-rewrote the sign on the dump yard map, so it's more clear on which levels will have the environmental effect

-added football zombie missing almanac entry on versus mode

5.0.2:

-fixes a bug where turnip's damage tiles won't count toward closing fridge zombie's fridge

-fixes a bug where target zombie would inflicting effect on the bottom plant when attacking the middle plant

-fixes a bug where poppin' poppies is unable to attack if the force attacking target zombie effect is active

-fixes a bug where infi-nut can't be upgraded

-fixes a visual bug where kiwi beast will still play the grow animation despite the damage has been blocked by things such as lil' buddies

-fixes a bug where sunflower will still activate passive from blocked damage such as infi-nut's shield

5.0.3:

-fixes a bug where switching plants in endless cause the choose your seed music to play and overlap the game music after switching plants

-fixes a bug where the bottom plant has the incorrect size when switching from torchwood or kernel-pult

-fixes a bug where giga gargantuar would spawn two imps in the same spot and works as a single imp

-fixes a bug where multiple flashes is played when trash can zombie attacks kiwi beast and grows from that hit



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