Next up
Moving the game from a DirectX9 runtime to a DirectX11 runtime.
I'm stopping all progress on Oofio's to work on the seventh installment.
Testing out new lighting and materials.
Something's happening.
Here's a sneak peak of the office in game. (Ignore those colored squares...)
The people have spoken. Here's a "first look" at the new character models. They are also being compared to the old ones here.
New and final teaser.
Sleeping
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