Game
The Tubbyland Experience

21 days ago

Happy Halloween!

Short devlog:


Hello everyone! Apologies for the silence surrounding the game. I've recently restarted the code of the game (don't worry, not much progress was lost!), aiming to redo the camera system so it could be more interactive and to allow for more creative freedom!

Here's a snippet of the new UI (Still a work in progress, give suggestions if you have any!!)

image.png

In other news, I've almost finishing modelling all the rooms. In term of model progress, I'm about 90% of the way there!! The game's programming will be relatively smooth- I've planned all the mechanics, and modelled what's been needed for them. However, some other aspects of the game (minigames, things outside of the main night) are still in relatively early stages. Don't expect an absurdly large game due to the long development time, it's mostly just been incompetence and redoing old assets!!

For the game, I aim to hopefully release it next year! I apologise for the horribly long wait.. In the past few years motivation for the project has not been consistent and school has always been my priority, but I've recently been getting back to work! I appreciate everyone's patience...



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