2 years ago

happy new year fellas.

drink responsibly!




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Closer look at interactions (now with more Tai)

Characters will have different dialogue when you have 50% or more stress when using "Talk".

Interactions are subject to change/work in progress.

I'm redesigning some buttons in the game.

The gray buttons looks very boring I think, so I decided to go with more of a Comic/Persona kinda vibe.

happy silksong day

New Reward Pack, now with more Twintails

I was mad that they made Alastor's 2nd form so lame, so here is my art of scary alastor, straight from the fairytales, not just with some goofy ahh tentacles

Tiffany will give the player hints.

I want each character to have their own unique dialogue option.

What would be cool for other characters to have instead of giving the player a Hint?

If you have any ideas I'd love to hear them in the comments

First interaction with Jejune

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

When failing a D20 you'll lose 1 friend point with the character.

And if you roll a perfect 20 you will get 2 points instead of 1.

I've also updated the buttons to match the NPC Interaction buttons.