3 years ago

Happy new year!


2022 was a turning point for me.

I struggled with myself and lost confidence since I worked on my game for a long time.

But now I have confidence in my work and myself. Because you guys found me and helped me a lot. Thank you all and happy new year! I will do my best as always!



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Next up

Leah Run & Stumble.

It's been a while, and I returned with the opening animation! I participated in a contest called GIGDC. I will upload a short gameplay video soon.

Let's back on track! here is some pixel art stuff I did for the cutscene.

Animation progress.

Emily run cycle

Cutscene progress

Dodge & Shoot

The cutscene element is getting tough...pixel art is the hard one... there are so many things to be done. here is M16's portrait I did last week.

Writing dummy data for the cutscene is almost complete. Now I can say getting closer to an update I guess

Inserting some lines for the cutscene!

don't mind about the blue M16 it's just a placeholder

New M16 is approaching... Now he looks more like concept art. I did some idle animation for him and also changed Sub-weapon's design for a more recognizable one.