Game
Yap and Yell (Classic)

4 years ago

Happy Valentine's Day!




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Finally getting around to animating Charlotte's updated model ^^

(don't mind the face textures, that's just how Blender displays them)

One of the criticisms with KICK-BELL's demo was that the stages were too large and zoomed out.

Here's a quick look at some of the updated stage design! You can complete them a lot quicker, and you have more player visibility now that they're smaller ^^

No Pets Allowed

Mangle (Fixed)

I thought this would be fun to model, and I've been in a bit of a FNaF mood again.

Not a teaser, but I wanted to show some work in progress photos of Yap and Yell: Deluxe ^^

I'm really happy with how the game is looking currently!

(In engine screenshots)

Added food

#ScreenShotSaturday #IndieDev #GameDev

I was hesitant on showing an update on this right now, but I started working on the moveset part of this project!

(Also, it has dramatically changed since the last time I showed anything about this to the public)

What's on TV today?

Created a texture based depth shader for the face ^^