Next up
Here's what the Uncapped AI looks like in-game!
(No dev keys were used, this is how fast they can actually get!)
Two for one!
Removed the CN Presets!
Here's the roster! You can really see each pixel! (Yeah I had to, since the game's aspect ratio is TINY. So, bigger icons wouldn't fit)
Progress has been slow, but steady!
Oh, and since TEoD V1 was only a Two-Night demo, these sprites were never used. So, uhh... Here have these I guess...
I've still yet to be done with this game! :)
Long time no update!
Things have been slow lately. Mainly I've just been optimizing the game so it runs better! :) Have this I guess...
"BOO! Heheh... Did I scare you? Oh, I bet I did! >:]"
There may be a lot of numbers missing, but look! Uncapped AI! The ganerators are done in terms of coding. Now onto Hellbound PNM!










0 comments