im VERY aware of the consistent issue of enemies getting stuck on everything and the pathing getting confused or stuck if you hug walls - currently working on a fix
Next up
wow this elevator sucks
soon
innercruise teaser from twitter
a quick peek at the 1.11 enemy pool before the update pushes later today(?)
a quick look at a smaller passion project i've been working on
PATREON ANNOUNCEMENT! PRIVATE DISCORD SERVER! patreon.com/nixliz
ACTUAL teaser - a little bit of flavor using deprecated sfx
my first attempt at analog horror - LSB RESEARCH BIOLOGICAL SURVEY
overhauled campaign coming in 1.2! (teaser)
another quick quality-of-life change coming to 1.2 - a rework of the "loud sound" system
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